ESOL Learning Hub (LMS)
A custom-built Learning Management System serving interactive grammar guides and quizzes to adult learners. Built with AI-assisted rapid prototyping to solve real pedagogical problems.
I translate complex technical and operational needs into clear workflows, documentation, and day-to-day execution.
Currently seeking implementation, solutions, or product operations roles on teams that ship software, Boston or remote.
I started in econometrics with a focus on data optimization. Now, I use that analytical background to build tools that help people learn.
I have an MS in Economics. While I excelled at analysis, I wanted to build solutions rather than just measure them. I taught myself to code because I wanted to build tools for my students—adult learners with busy schedules who deserved better than static worksheets.
In the past year, I've shipped 20+ learning games and a complete LMS with 88+ activities. I build what my students actually need, test it in class, and iterate based on what works.
I am currently teaching part-time and building tools for our program, and I am now looking for a full-time role on a product or implementation team.
I also built Navigating the Storm, a structured support system for neurodivergent adults. It uses the same approach I use in my other work: clear workflows, practical tools, and systems that work in real life.
I’m looking for a role where I can contribute, learn, and build useful products. I’m especially motivated by work that has clear, real-world impact.
React, Next.js, PostgreSQL · 88+ activities, leaderboard, unlock progression
JavaScript, mobile-first · Drag-and-drop, timed challenges, team competition
Built for neurodivergent users · Time orientation, visual planning
See what I'm building this week
View Build Log →Looking for: Hands-on role building real products · Boston or remote
Tech: React, Next.js, TypeScript, PostgreSQL, Prisma, Firebase, Supabase, Tailwind, Node
How I work: Mobile-first, ship fast, iterate from user feedback
Right now: Building a Superlatives Vocab Game · Next: Medical Instructions Guide
Learning games, accessibility tools, and solutions I've shipped
A custom-built Learning Management System serving interactive grammar guides and quizzes to adult learners. Built with AI-assisted rapid prototyping to solve real pedagogical problems.
Firebase-powered bulletin board serving 350+ students and 12 advisors. Features search, category filters, calendar view, and role-based posting. Replaced 5+ Google Classrooms with a single centralized hub, reducing communication overhead by 70%.
A visual time-orientation tool for neurodivergent users. Built with an offline-first architecture, complex state management, and strict WCAG 2.1 AA compliance.
Interactive game teaching English verb conjugation across different tenses. Students practice present, past, and future forms with instant feedback and progress tracking.
Interactive number practice game helping English learners master number recognition and pronunciation. Features audio support and progressive difficulty levels.
Randomized verb conjugation practice with dice mechanics for engaging grammar learning. Covers irregular verbs and multiple tenses with immediate feedback.
Advanced grammar game teaching proper use of gerunds vs infinitives - one of the trickiest concepts for English learners. Includes examples and explanations.
Evidence-based coaching methodology with 15 interconnected levels addressing executive function challenges. Integrated payment processing, email automation, calendar scheduling, and custom Notion templates for scalable coaching delivery.
Comprehensive toolkit with timers, focus tools, and sensory-friendly interfaces for ADHD management. Built with React and designed by/for neurodivergent individuals.
Full-featured ADHD coaching platform with resources, community features, and booking. Designed with neurodivergent-friendly UX principles and accessibility in mind.
Centralized portal for adult ESOL learners with curated links to learning games, practice sites, Google Classroom, syllabus, and community resources (housing help, legal aid, job search). Used weekly by 26 students as their primary resource hub, reducing support questions by 60%.
Worksheets, tools, and activities I've created
Tools and resources for neurodivergent individuals and mental wellness
Code examples, technical guides, and development resources from my projects
12-24 games in a year. New features weekly. I don't just plan—I build and deploy. You'll see results, not roadmaps.
I'm in the classroom. I see what works and what doesn't. No guessing what hypothetical users might want—I build for real people with real constraints.
Database to UI. Full stack. I can work independently when needed and collaborate effectively within larger teams.
I focus on genuine value creation rather than vanity metrics. I want what I build to actually help people and make their work or learning easier.
Looking for someone who ships fast and cares about impact?
Let's TalkWhile most of these projects were built as a solo developer, I did not build them in a vacuum. I worked with advisors, school staff, and students to gather requirements, incorporate feedback, and adjust the tools based on real use.
Built the ESOL Learning Hub—full LMS with gamification, 88+ activities, user authentication, leaderboards, and mobile-responsive design.
20+ interactive vocabulary games. Drag-and-drop, timed challenges, streak tracking, team competition. All mobile-responsive.
MS Economics background. Econometric analysis, statistical modeling, data pipelines. Now applied to learning analytics and user behavior.
User research from actual classroom observation. Build → test → iterate based on real student needs, not hypothetical personas.
Looking for a full-time role on a product team where I can help implement, support, and improve the systems people rely on every day.
Boston area or remote